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About finalgamestudio.com
Hi, I'm Daniel O'Byrne and I formed Final Game Studio in 2017. Originally it was a way to start releasing the various games I had been developing in my spare time and as a way to focus some of my more long term design projects, however at the start of 2019 I switched over to working on Final Game Studio projects full time. The studio's first game, 'AuroraBound - Pattern Puzzles', was released in 2017, and additional games are now in development.

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